|
![](/i/fill.gif) |
"Chris Huff" wrote:
> I wasn't talking about attaching them to points (what
> good would that do?), just adding a new force that
> *attracts* the "head particle" to a point. The other
> particles would be attracted to the particle in front
> of them, and repel all the others.
That should be possible. But not to keep equalised distances between the
points if that's what you had in mind. But I still don't see what would be
the use. Just an effect that could be funny to try out?
> And you are going to make me keep guessing?
I didn't think of that but hey, good idea! ;)
> Do you somehow mess with the velocity so it doesn't
> bounce, but doesn't impact on the surface?
Err, I don't follow you anymore.
> Oh, well...I'll just peek at the source...you *are*
> going to release the scene file, right? ;-)
Not right now, but I will release the whole particle system package
eventually.
Rune
--
\ Include files, tutorials, 3D images, raytracing jokes,
/ The POV Desktop Theme, and The POV-Ray Logo Contest can
\ all be found at http://rsj.mobilixnet.dk (updated January 28)
/ Also visit http://www.povrayusers.org
Post a reply to this message
|
![](/i/fill.gif) |